Thread.State, Thread.UncaughtExceptionHandler| 限定符和类型 | 字段和说明 |
|---|---|
Generator |
generator |
Fetcher.FetchQueue |
queue |
boolean |
running |
int |
size |
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY| 构造器和说明 |
|---|
QueueFeeder(Fetcher.FetchQueue queue,
Generator generator,
int size) |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
run() |
void |
stopFeeder() |
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yieldpublic Fetcher.FetchQueue queue
public Generator generator
public int size
public boolean running
public QueueFeeder(Fetcher.FetchQueue queue, Generator generator, int size)
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