public class TerminalNode extends ReteNode
TerminalNode()
TerminalNode(Rule rule, int id)
Rule[]
enter(Context context, Object object)
NodeType
getNodeType()
Rule
getRule()
Activity
newActivity(Map<Object,Object> context)
void
setRule(Rule rule)
getId, setId
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public TerminalNode()
public TerminalNode(Rule rule, int id)
public NodeType getNodeType()
getNodeType
ReteNode
public Rule[] enter(Context context, Object object)
public Rule getRule()
public void setRule(Rule rule)
public Activity newActivity(Map<Object,Object> context)
newActivity
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