public class ActivationImpl extends Object implements Activation
| 构造器和说明 |
|---|
ActivationImpl(Rule rule,
Map<String,Object> variableMap) |
| 限定符和类型 | 方法和说明 |
|---|---|
int |
compareTo(Activation o) |
boolean |
contain(Object obj) |
RuleInfo |
execute(Context context,
List<RuleInfo> executedRules,
List<ActionValue> actionValues) |
Rule |
getRule() |
boolean |
isProcessed() |
boolean |
reevaluate(Object obj,
EvaluationContext context) |
void |
setObjectCriteriaMap(Map<Object,List<BaseCriteria>> objectCriteriaMap) |
void |
setProcessed(boolean processed) |
void |
setRule(Rule rule) |
public RuleInfo execute(Context context, List<RuleInfo> executedRules, List<ActionValue> actionValues)
execute 在接口中 Activationpublic void setObjectCriteriaMap(Map<Object,List<BaseCriteria>> objectCriteriaMap)
public boolean contain(Object obj)
contain 在接口中 Activationpublic boolean reevaluate(Object obj, EvaluationContext context)
reevaluate 在接口中 Activationpublic Rule getRule()
getRule 在接口中 Activationpublic void setRule(Rule rule)
public boolean isProcessed()
isProcessed 在接口中 Activationpublic void setProcessed(boolean processed)
public int compareTo(Activation o)
compareTo 在接口中 Comparable<Activation>Copyright © 2018 Bstek. All rights reserved.